I am currently working with Mode 7 Games delivering next generation technology to fuel their award winning games. Sadly this means that I am off the market for freelance 3d work and programming projects.
Experience:
- Ported major independant title VVVVVV from flash to C++ on OS X, Linux and Windows.
- Two years AAA game development as a technical artist and programmer.
- A year in independent games development as an artist.
- Two years in simulations (serious games).
- Internship at Natural Motion as a software developer.
- BA Computer Animation and Visualisation at the NCCA.
- Roughly four years of freelance work for games and film.
Skills:
C++: In depth knowledge of object oriented software design, STL, templated meta programming and design patterns.
Opengl: Full understanding of next gen shader techniques, AAA game rendering pipelines.
C# and WPF
GLSL, HLSL, CG , Renderman SL
Other: Php, C, Melscript, Python, PyMel, Lua.
Modelling, UV mapping, Texture painting, Matte painting.
Software:
Visual studio.
Lightwave, Maya, Z-brush, Photoshop, Shake.
Email me for a quote and examples of work.
Simon -at- machinestudios.co.uk
Recent Blog articles.
- Stockholm syndrome in the games industry. - Sun 5th February 2012 8.36PM
- Games that no longer support their creators - Fri 3rd February 2012 6.23PM
- Announcement - Wed 23rd November 2011 8.35PM
- Explay 2011 in Plymouth - Tue 15th November 2011 10.53PM
- Faces of the Games industry - Sun 9th October 2011 5.45PM